aws gamelift delete-fleet-locations

Removes locations from a multi-location fleet. When deleting a location, all game server process and all instances that are still active in the location are shut down. To delete fleet locations, identify the fleet ID and provide a list of the locations to be deleted. If successful, GameLift sets the location status to DELETING, and begins to shut down existing server processes and terminate instances in each location being deleted. When completed, the location status changes to TERMINATED. Learn more Setting up GameLift fleets Related actions CreateFleetLocations | DescribeFleetLocationAttributes | DescribeFleetLocationCapacity | DescribeFleetLocationUtilization | DescribeFleetAttributes | DescribeFleetCapacity | DescribeFleetUtilization | UpdateFleetCapacity | StopFleetActions | DeleteFleetLocations | All APIs by task


--fleet-id <string>A unique identifier for the fleet to delete locations for. You can use either the fleet ID or ARN value
--locations <list>The list of fleet locations to delete. Specify locations in the form of an AWS Region code, such as us-west-2
--cli-input-json <string>Performs service operation based on the JSON string provided. The JSON string follows the format provided by ``--generate-cli-skeleton``. If other arguments are provided on the command line, the CLI values will override the JSON-provided values. It is not possible to pass arbitrary binary values using a JSON-provided value as the string will be taken literally
--generate-cli-skeleton <string>Prints a JSON skeleton to standard output without sending an API request. If provided with no value or the value ``input``, prints a sample input JSON that can be used as an argument for ``--cli-input-json``. If provided with the value ``output``, it validates the command inputs and returns a sample output JSON for that command